So, Flappy Bird.
|OH DEAR GOD PLEASE NO.|
|"We've got another one! He spent three hours on the train next to a 60 year old playing Candy Crush."|
That's about it...
Nah, I jest. Although those points alone are enough to make FlapThulhu better than a good half of any other mobile games out there, it does actually improve on most of what Flappy Bird laid down initially. The sound is great for one; the noise in the background sounds like someone is practising scales on their theremin and gradually rises the further you get, building tension (much like the music in the infuriating Impossible Game) to the point of being distracting. But that's half the fun. The graphics are fabulous too, following in the footsteps of the sound design and changing as you progress, with eyeballs and tentacles beginning to grow out of the walls as you flap closer and closer through the derelict walls of the sunken city of R'lyeh towards the pulsating portal to the Eldritch dimension in the background. All in all it makes for an unsettling yet adorable experience.
|Disembodied eyeballs? Gnashing teeth? Lightning? Reminds me of dinner at the in-law's, amiright?|
That said, there's an option on the mobile versions for lazy players prone to suggestion to get free skulls by watching adverts for other games, thereby negating any need to play the game at all. FlapThulhu at least has the decency to force you to play for a bit between each advert so you can't just mine the lazy advertising strategy for skulls, but this kind of thing is becoming a worryingly common sight in casual gaming. It's also talked about often enough so I'm just going to leave this clip from Futurama over here and be done with it.
Now where were we? Ah yes. The second game mode removes the pillar dodging and replaces it with enemies for you to crush with your immortal Elder God tentacles. Hold on, I recognise those monsters...
|They sadly don't let out a mournful 'pling' when you kill them; much to my chagrin.|
What You Could Do Instead
Free the Old Ones from R'lyeh -
Doing this technically counts as a Roguelike, what with the permadeath and all.